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Dc universe online mods on armor affect combat rating
Dc universe online mods on armor affect combat rating







dc universe online mods on armor affect combat rating

dc universe online mods on armor affect combat rating

IMO best examples to date would be Underworld/Kell Dragon gear for class-based gear, especially knight and trooper, and Oriconian/Dread Master gear for operation-themed gear.Ĭould also do some weapons, weapon tunings, or dye modules. Some of these suggestions are contradictory, I know. Something that blends in with cartel market sets and looks practical to wear. Something that stands out and looks unique. Try and give something for every PC archetype, and/or something uniquely relevant to the operation. Keep doing them if possible, or even retroactively add some to legacy operations. Is there anything you’d like to see from future Operations armors? I don't have any VM tokens to spare for cosmetics at the moment. I'm sitting on a few unused story mode tokens. The set has good quality textures and a good level of detail, it's just the overall design of the set isn't really something I'd want to wear on my characters.ĭid you attempt to clear The R-4 Anomaly to earn these armor sets? Haven't completed it yet, but every bit of power/health helps.ĭo you like the look of these armor sets? Was Hazardous gear helpful in completing The R-4 Anomaly? More and more rapidly as it becomes easier to kill bosses.

DC UNIVERSE ONLINE MODS ON ARMOR AFFECT COMBAT RATING UPGRADE

How quickly were you able to upgrade your Hazardous gear? Eventually I figured it was easier to jsut save up 5 tokens and buy one piece to 340 straight away. Hazardous gear is for the most part just as good as virulent gear. This secondary gear set lets you make smaller power improvements while working to complete your set of Virulent Gear.ĭid you want to upgrade your Hazardous gear? To target Progression on every Kill, each boss drops a general R-4 token that can be used to purchase and upgrade Hazardous gear. I would not necessarily change anything about the gearing system, but make some tweaks to the difficulty of the bosses themselves. Do you feel your group was able to progress in power through the Operation?ĭo you think improvements could be made to make it easier to progress as a group? If so, what do these improvements look like?









Dc universe online mods on armor affect combat rating